Is Unknown Command

Patternscommand (1¦is|2¦is(n't| not)) exist
Since2.3
Checks if the command is unknown. (Only use at on command event.)

Examples

on command: if command is not exist:

Is Even Number

Patternsnumber (1¦is|2¦is(n't| not)) even
Since2.3
Checks if the number is even.

Examples

if 2 is even:

Is Inventory Full

Patterns%inventory% (1¦is|2¦is(n't| not)) full
Since3.0
Checks if the inventory is full.

Examples

if player's inventory is full:

Is MagicSpell Spell Damage

Patternsattack (1¦is|2¦is(n't| not)) magic
Since3.1
Checks if the damage is caused by a spell.

Examples

if attack is magic:

is MythicMobs Mob

Patterns%entity% (1¦is|2¦is(n't| not)) (mm|mythicmythicmob[s])
Since3.1
Checks if the mob is a MythicMobs mob.

Examples

if event-entity is mm:

Is Animal

Patterns%entity% (1¦is|2¦is(n't| not)) animal[s]
Since3.2
Checks if the entity is an animal.

Examples

if event-entity is animal: