Is Unknown Command
Patterns | command (1¦is|2¦is(n't| not)) exist |
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Since | 2.3 |
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Checks if the command is unknown. (Only use at on command event.)
Examples
on command:
if command is not exist:
Is Even Number
Patterns | number (1¦is|2¦is(n't| not)) even |
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Since | 2.3 |
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Checks if the number is even.
Is Inventory Full
Patterns | %inventory% (1¦is|2¦is(n't| not)) full |
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Since | 3.0 |
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Checks if the inventory is full.
Examples
if player's inventory is full:
Is MagicSpell Spell Damage
Patterns | attack (1¦is|2¦is(n't| not)) magic |
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Since | 3.1 |
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Checks if the damage is caused by a spell.
Examples
if attack is magic:
is MythicMobs Mob
Patterns | %entity% (1¦is|2¦is(n't| not)) (mm|mythicmythicmob[s]) |
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Since | 3.1 |
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Checks if the mob is a MythicMobs mob.
Examples
if event-entity is mm:
Is Animal
Patterns | %entity% (1¦is|2¦is(n't| not)) animal[s] |
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Since | 3.2 |
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Checks if the entity is an animal.
Examples
if event-entity is animal: